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Post by wargrunte on May 25, 2014 18:17:10 GMT
(ah, also, Stell has a +3 Def evasion bonus. So this mudslap thing will work out well in the end!)
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Post by Covert (Admin) on May 25, 2014 18:17:26 GMT
Sheldon manages to dodge that attack, and the man grins. "Tackle again, Sheldon!" AC(5): vTlmevDpd20 Damage: 2d8+12 Normal, Physicald20�2d8+12
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Post by wargrunte on May 25, 2014 18:22:35 GMT
(Ah, so I have to admit a mistake: I looked at Harden's Frequency when I was looking over Mud-slap. It is EoT instead of At-Will. So what do you want to do?)
Randolf and Stell watch the mud blinded pokemon fly past them. "Well then...Harden, Stell."
(+1 Combat Stage on defense)
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Post by Covert (Admin) on May 25, 2014 18:37:20 GMT
(Leave it as is for now~)
"Tackle again!" AC(5): B0_cQ9hQd20 Damage: 2d8+12 Normal, Physicald20�2d8+12
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Post by wargrunte on May 25, 2014 18:45:34 GMT
(Yeah, no, that misses and his base defense would have absorbed the damage anyways Go Stell) "Mudslap now!" AC (2) 5rDyllfF1d20(+1 on AC checks if hit) Damage 1d6+7(Ground, Special) (I think the dice hate me) 1d20�1d6+7
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Post by Covert (Admin) on May 25, 2014 18:49:55 GMT
(Even if Defense absorbs, if a move hits it always does minimum 1 damage)
Mudslap misses, and Sheldon, getting frustrated, goes for another Take Down attack.
AC(7): dx2YkWYKd20 Damage: 3d12+20 Normal, Physical
*takes recoil damage regardless- on a miss, he'll run into a cage or the wall by now.d20�3d12+20
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Post by wargrunte on May 25, 2014 18:54:48 GMT
(This be a long, long battle. Still fun though)
Stell barely gets out of the way of the charging attack before using harden once more
(+1 combat stage: Defense)
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Post by Covert (Admin) on May 25, 2014 18:56:13 GMT
The man swears under his breath, "Sheldon! Tackle!" AC(5): 4YpG7vlud20 Damage: 2d8+12 Normal, Physicald20�2d8+12
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Post by wargrunte on May 25, 2014 18:59:43 GMT
(Pffft, the new combat stage means Stell absorbs all damage)
Stell gets hit but it barely effects him any more, and he returns fire with a mudslap.
AC(2) 8iwXD1JX1d20(+1 to AC if hits)
Damage 1d6+7(Special, Ground)1d20�1d6+7
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Post by Covert (Admin) on May 25, 2014 19:03:24 GMT
The hit finally knocks Sheldon out, and the man returns his Pokemon with a grimace. (1360 EXP for Stell) He pulls out his next PokeBall and lets it fly into the air (you are free to switch as well). Out of the Ball comes a feathered flying reptile, which caws loudly. "Alright Archie. Let's show this punk what we're made of." (Archen speed- 10)
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Post by wargrunte on May 25, 2014 19:08:08 GMT
Randolf returns Stell back into his pokeball. "Alright, then, Elly come out and shock this fool." He calls out as he releases a floating eel-like pokemon into the field.
(Elly Speed- 10)
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Post by Covert (Admin) on May 25, 2014 19:11:14 GMT
(This guy has a higher Trainer DEX, so Archie is going first) "Archie! Ancientpower!" AC(2): 9ZyG2tAsd20 Damage: 2d10+18 Rock, Speciald20�2d10+18
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Post by wargrunte on May 25, 2014 19:15:28 GMT
(Elly has that +1 evasion thanks to speed, thankfully)
Elly manages to avoid the rocks and throws out a wave around herself in defense. (Thunderwave, Archie is paralyzed. Seems that it cannot miss)
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Post by Covert (Admin) on May 25, 2014 19:18:08 GMT
(Ties go to the attacker though, don't they?)
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Post by Covert (Admin) on May 25, 2014 19:18:58 GMT
(Also with that Thunder Wave, spd is halved so Tynamo goes again)
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