|
Post by wargrunte on May 25, 2014 20:11:24 GMT
Stell goes in for a headbutt
AC(2) tGL0Y8MS1d20
Damage 3d8+20(Physical, Normal)1d20�3d8+20
|
|
|
Post by Covert (Admin) on May 25, 2014 20:23:36 GMT
#Thats a flinch too. Poor Bug-eye
Will Bug Eye wake up? Needs 14+ 2rXfDkLWd20
And that makes it Stell's attack againd20
|
|
|
Post by wargrunte on May 25, 2014 20:25:25 GMT
(All my moves make the fight worse for the other guy ) "Stell, use Mud-slap!" AC (2) I0l3q0l31d20 (+1 to AC check if hits) Damage: 1d6+7 (Special, Ground) 1d20�1d6+7
|
|
|
Post by Covert (Admin) on May 25, 2014 20:27:17 GMT
Anorith tries to wake up again! *needs 12+* oaca37bdd20 Go again, Stell. Destroy me further.d20
|
|
|
Post by wargrunte on May 25, 2014 20:30:04 GMT
(Sorry for being a douche with that tactic, but I plan to win ...I say that, but I have a feeling that I might not make it.) Stell uses Headbutt once more AC (2) OaxY6lge1d20Damage 3d8+20(Phyical, Normal) 1d20�3d8+20
|
|
|
Post by Covert (Admin) on May 25, 2014 20:32:22 GMT
(Not an issue at all. Creative battling is the best)
Roll to wake. Need 10+ R9mknKpZd20 Whether Bug-eye wakes up or not, it's your turn again20
|
|
|
Post by wargrunte on May 25, 2014 20:36:30 GMT
Stell uses Mud-slap once more
AC(2) iJ|EX2i_1d20 (+1 to AC if hit)
Damage 1d6+7(Special, Ground)1d20�1d6+7
|
|
|
Post by Covert (Admin) on May 25, 2014 20:37:53 GMT
"Scratch, Bug-eye!" AC(5): hg2F1bcid20 Damage: 1d12+24 Normal, Physicald20�1d12+24
|
|
|
Post by wargrunte on May 25, 2014 20:40:05 GMT
"Headbutt, now!"
AC (2) G|Ksjk|W1d20(Flinch on 15-20)
Damage 3d8+20 (Physical, Normal)1d20�3d8+20
|
|
|
Post by Covert (Admin) on May 25, 2014 20:42:11 GMT
With that attack, Anorith faints. The man stares in disbelief as he recalls Bug-eye. He backs away slowly, wondering what you are going to do.
#760 EXP to each Stell and Glee. Gain a Trainer Level for beating the mini-boss, and an additional 500 EXP per Pokemon that participated for the intense fight.
#Also I have to go to a party, so I'll pick this back up tonight.
|
|
|
Post by wargrunte on May 25, 2014 21:27:51 GMT
"Don't move, or Stell will chase you down." Randolf tells the man, the pain from the water pitfall trap still fresh. Stell, as injuried as he was, growled in agreement. "Now, who are you and what....what have you done?" Randolf asks, gesturing to the caged pokemon.
|
|
|
Post by Covert (Admin) on May 26, 2014 1:56:09 GMT
"M-my name is Randall Haynes- I work for the Chari Company... They pay me to collect stolen and lost Pokemon... I don't know what they do with them, I just keep them here and care for them until someone c-comes and collects them..."
#I noticed Glee doesn't have an Ability on the sheet? And you can take a feat for leveling up.
|
|
|
Post by wargrunte on May 26, 2014 2:26:30 GMT
"I knew something was wrong with that company, but to this extent....this is terrible! You, Haynes, do you have a phone!?! I have a call to make!" Randolf yells at the man, the shock of seeing so many pokemon caged was quickly turning into anger. (Fixed the ability issue, and I have already taken a feat. The feat I really want will be next level, though )
|
|
|
Post by Covert (Admin) on May 26, 2014 2:49:21 GMT
#Ah- you add the Feat under the Feats section on the front trainer page- otherwise, when you add another class, the Home Cooking feature will be lost to the abyss, since that slot is take for base class features
"Ah, I'm uh, afraid I don't," he replies, backing away quickly. He grabs a ball from his pocket and smashes it into the ground, vanishing as the smoke clears. You notice a key card left behind, and also notice a box that doesn't contain Pokemon, but rather a few strange stones(1 is a Fire Stone, the other a Thunder Stone, and the third is something you don't recognize but seems to be no ordinary stone), 3 Super Potions, and 3 Great Balls.
|
|
|
Post by wargrunte on May 26, 2014 2:57:47 GMT
(Ah, I see now. Thanks)
"Tsk, he got away..." Randolf tells Stell as the smoke clears. He collects the items and the key card, looking at the caged pokemon. He then sets about opening the cages, or trying to, to free the pokemon.
|
|